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A virtual actor or also known as virtual human, virtual persona, or digital clone is the creation or re-creation of a human being in image and voice using computer-generated imagery and sound, that is often indistinguishable from the real actor.

The idea of a virtual actor was first portrayed in the 1981 film , wherein models had their bodies scanned digitally to create 3D computer generated images of the models, and then animating said images for use in TV commercials. Two 1992 books used this concept: Fools by , and Et Tu, Babe by .

In general, virtual humans employed in movies are known as synthespians, virtual actors, cyberstars, or "silicentric" actors. There are several legal ramifications for the of human actors, relating to and personality rights. People who have already been digitally cloned as simulations include , , , , , , , Anna Marie Goddard, and .

(2025). 9780812218046, University of Pennsylvania Press.
(2025). 9780415252812, Routledge.

By 2002, Arnold Schwarzenegger, , , Michelle Pfeiffer, Denzel Washington, , and had all had their heads laser scanned to create digital computer models thereof.


Early history
Early computer-generated animated faces include the 1985 film Tony de Peltrie and the for 's song "Hard Woman" (from She's the Boss). The first actual human beings to be digitally duplicated were and in a March 1987 film "Rendez-vous in Montreal" created by Nadia Magnenat Thalmann and for the 100th anniversary of the Engineering Institute of Canada. The film was created by six people over a year, and had Monroe and Bogart meeting in a café in Montreal, Quebec, Canada. The characters were rendered in three dimensions, and were capable of speaking, showing emotion, and shaking hands.
(2025). 9780470023167, John Wiley and Sons.

In 1987, the Kleiser-Walczak Construction Company (now Synthespian Studios), founded by Jeff Kleiser and coined the term "synthespian" and began its Synthespian (" ") Project, with the aim of creating "life-like figures based on the digital animation of clay models".

In 1988, was the first entirely computer-generated movie to win an (Best Animated Short Film). In the same year, Mike the Talking Head, an animated head whose facial expression and head posture were controlled in real time by a puppeteer using a custom-built controller, was developed by , and performed live at . In 1989, , directed by included a computer-generated face placed onto a watery pseudopod.

(2025). 9780534637200, Thomson Wadsworth.

In 1991, , also directed by Cameron, confident in the abilities of computer-generated effects from his experience with The Abyss, included a mixture of synthetic actors with live animation, including computer models of 's face. The Abyss contained just one scene with photo-realistic computer graphics. Terminator 2: Judgment Day contained over forty shots throughout the film.

(2025). 9780415165549, Routledge.

In 1997, Industrial Light & Magic worked on creating a virtual actor that was a composite of the bodily parts of several real actors.

In 2000, Microsoft Research published an article by and Jim Gray, titled "Digital immortality." Https://web.archive.org/web/20090524060437/http://research.microsoft.com/apps/pubs/default.aspx?id=69927< /ref>Bell, Gordon, and Jim Gray. "Digital immortality." Communications of the ACM 44.3 (2001): 28-31 The authors worked on the system called to create a "digital clone" Https://www.weltderwunder.de/digitale-unsterblichkeit-ewig-weiterleben-als-computerprogramm/< /ref>


21st century
By the 21st century, virtual actors had become a reality. The face of , who had died partway through the shooting of The Crow in 1994, had been digitally superimposed over the top of a body-double in order to complete those parts of the movie that had yet to be filmed. By 2001, three-dimensional computer-generated realistic humans had been used in , and by 2004, a synthetic co-starred in Sky Captain and the World of Tomorrow.
(2025). 9789042016293, Rodopi.
(2025). 9781592003914, Thomson Course Technology.


Star Wars
Since the mid-2010s, the franchise has become particularly notable for its prominent usage of virtual actors, driven by a desire in recent entries to reuse characters that first appeared in the original trilogy during the late 1970s and early 1980s.

The 2016 Star Wars Anthology film is a direct prequel to the 1977 film , with the ending scene of Rogue One leading almost immediately into the opening scene of A New Hope. As such, Rogue One called for Industrial Light & Magic to make digital recreations of certain characters so they would look the same as they did in A New Hope, specifically the roles of as Grand Moff Tarkin (played and voiced by Guy Henry) and as (played by and voiced by an archive recording of Fisher). Cushing had died in 1994, while Fisher was not available to play Leia during production and died a few days after the film's release.

Similarly, the 2020 second season of briefly featured a digital recreation of 's character (played by an uncredited body double and voiced by an recreation of Hamill's voice) as portrayed in the 1983 film Return of the Jedi. Canonically, The Mandalorian's storyline takes place roughly five years after the events of Return of the Jedi.


Legal issues
Critics such as Stuart Klawans in the New York Times expressed worry about the loss of "the very thing that art was supposedly preserving: our point of contact with the irreplaceable, finite person". Even more problematic are the issues of copyright and personality rights. Actors have little legal control over a digital clone of themselves. In the United States, for instance, they must resort to database protection laws in order to exercise what control they have (The proposed Database and Collections of Information Misappropriation Act would strengthen such laws). An actor does not own the copyright on their digital clones, unless the clones were created by them. Robert Patrick, for example, would not have any legal control over the liquid metal digital clone of himself that was created for Terminator 2: Judgment Day.
(2025). 9780415352017, Routledge.

The use of digital clones in movie industry, to replicate the acting performances of a cloned person, represents a controversial aspect of these implications, as it may cause real actors to land in fewer roles, and put them in disadvantage at contract negotiations, since a clone could always be used by the producers at potentially lower costs. It is also a career difficulty, since a clone could be used in roles that a real actor would not accept for various reasons. Both and have won actions for damages against people who employed their images in advertisements that they had refused to take part in themselves.

(2025). 9781843766575, Edward Elgar Publishing.

In the USA, the use of a digital clone in advertisements is required to be accurate and truthful (section 43(a) of the and which makes deliberate confusion unlawful). The use of a celebrity's image would be an implied endorsement. The United States District Court for the Southern District of New York held that an advertisement employing a impersonator would violate the Act unless it contained a disclaimer stating that Allen did not endorse the product.

Other concerns include posthumous use of digital clones. Even before Brandon Lee was digitally reanimated, the California Senate drew up the Astaire Bill, in response to lobbying from 's widow and the Screen Actors Guild, who were seeking to restrict the use of digital clones of Astaire. Movie studios opposed the legislation, and as of 2002 it had yet to be finalized and enacted. Several companies, including Virtual Celebrity Productions, have purchased the rights to create and use digital clones of various dead celebrities, such as Los Angeles Times / Digital Elite Inc. and .


In fiction
  • S1m0ne, a 2002 written, produced and directed by , starring where he created a computer-generated woman which he can easily animate to play the film's central character.
  • The Congress, a 2013 written, produced and directed by , starring deals with this issue extensively.
  • In Tokumei Sentai Go-Busters, the Metaloid Filmloid created evil clones of the Go-Busters. In Power Rangers Beast Morphers, they were adopted as the Evil Beast Morpher Ranger clones created by Filmloid's English-adapted equivalent Gamertron.
  • In the episode "," centers around an actress who stars in a remake of a 1940s romance film by acting in a simulation alongside AI versions of the characters through an immersive AI-based virtual production technology.


See also


Further reading
  • (1997). 9781567063332, Aspen Publishers Online.
    — a detailed discussion of the law, as it stood in 1997, relating to virtual humans and the rights held over them by real humans
  • (2025). 9781588521071, Law Journal Press.
    — how trademark law affects digital clones of celebrities who have trademarked their personæ

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